The ANYVERSE synthetic dataset solution offers the speed, scalability, and visual fidelity needed by machine-learning teams to rapidly progress to high-confidence perception models. ANYVERSE simulates the visual appearance of the real-world with higher accuracy and variability than is practical with other approaches. ANYVERSE is the perfect software platform for Perception teams working in Autonomous Vehicles, Drive-Assist (ADAS) and Autonomous Robotics.
There is an compelling need for safety level accuracy for autonomous systems in all environments. This requires rich modeling of digital scenarios, including lighting, weather, varying physical conditions, color ranges, and behaviors. This, in turn, calls for solutions that can efficiently and precisely cover the full range of real-life conditions. ANYVERSE counts on Next Limit’s 20 years of experience in computer graphics and 3D simulation. We have perfectly combined our core technologies to accelerate the development of current and future smart autonomous systems.
High Fidelity Rendering
Game engines do not accurately mirror reality. ANYVERSE’s physics-based spectral unbiased renderer gives you accurate visual quality and an accurate representation of lighting and the environment.
Faster Training Cycles
Speeding up AI training cycles is critical. With ANYVERSE faster perception training iterations are possible, guaranteeing a competitive advantage over teams relying exclusively on real-world datasets.
ANYVERSE is the agile solution to make an autonomous system safer and more reliable. Simulation of visually-challenging conditions is key to increasing confidence and robustness in the perception system.
The best part – there is no need to master complex software. Clients can team up with our engineers to produce custom datasets or get access to a highly scalable cloud platform to produce the datasets they need.
- Unbiased spectral high-range render engine able to accurately reproduce even the most challenging visual conditions.
- Physically accurate atmospheric model (sun position, clouds, air pollution, etc.)
- Physics-based weather simulation including optical behavior: rain, water, sand, snow, mud.
- Fast-generation of lighting variations