Our rendering team is looking for a software engineer to help build a USD (Universal Scene Description) and MDL (Material Definition Language) connectors for our Hyperspectral Physically Based Path Tracing render. This position requires a good understanding of computer graphics and ability to collaborate with the rendering team
Previous experience and/or knowledge of 3D applications (e.g., Maya, Houdini)
Computer graphics specific math skills (trigonometry, calculus and linear algebra)
Path tracing rendering techniques
Previous experience in scene description and material formats
We pride ourselves on providing a positive and motivating environment for our employees. We want you to grow as a professional by giving you development options and a competitive salary. We foster an environment of diversity; we do not discriminate against anyone based on race, religion, color, gender, etc. We value creativity, effort and passion for work. If you’re creative and autonomous with a real passion for technology, we want to hear from you!